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1994-08-27
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33 lines
Subject: Re: digest
Date: Tue, 26 Jul 1994 09:21:51 +1000
From: Warwick Allison <warwick@cs.uq.oz.au>
Precedence: bulk
Ofir Gal wrote:
>
>warwick@cs.uq.oz.au said:
>
>>Yikes! Be careful! On most graphics hardware, excluding std ST/TT stuff,
>>screen-to-screen blitting is MUCH faster than blitting from a bitmaps held
>>off-screen. Also, holding offscreen bitmaps gets extremely expensive as
>>the depth of the display increases. For example, a small 200x200 bitmap
>>is 120K on a 24bit display!
>
>NVDI 2.5x includes off-screen blits. A separate free program called
>enhancer does the same. Ask Wilfried for exact details.
This is a different issue. Graphics cards can perform screen-to-screen
blit operations much faster because they use on-chip acceleration. Blitting
mainmemory-to-mainmemory is usually pretty fast too. But blitting between
the RAM on a graphics card and mainmemory is the bottleneck I was talking
about.
Also, my point about extreme wastage of memory also still remains.
I know it might be hard to resist thinking of one's own machine as the
target for one's software and optimizing for that, but this really must
be avoided, especially by anyone want to follow a standard.
--
Warwick